JS.BASE.NO.UNDEF.INIT
Disallow initializing variables to 'undefined'
In JavaScript, a variable that is declared and not initialized to any value automatically gets the value of undefined
. For example:
var foo;
console.log(foo === undefined); // true
It's therefore unnecessary to initialize a variable to undefined
, such as:
var foo = undefined;
It's considered a best practice to avoid initializing variables to undefined
.
Rule Details
This rule aims to eliminate var
and let
variable declarations that initialize to undefined
.
Examples of incorrect code for this rule:
/*eslint no-undef-init: "error"*/
var foo = undefined;
let bar = undefined;
Examples of correct code for this rule:
/*eslint no-undef-init: "error"*/
var foo;
let bar;
Please note that this rule does not check const
declarations, destructuring patterns, function parameters, and class fields.
Examples of additional correct code for this rule:
/*eslint no-undef-init: "error"*/
const foo = undefined;
let { bar = undefined } = baz;
[quux = undefined] = quuux;
(foo = undefined) => {};
class Foo {
bar = undefined;
}
When Not To Use It
There is one situation where initializing to undefined
behaves differently than omitting the initialization, and that's when a var
declaration occurs inside of a loop. For example:
Example of incorrect code for this rule:
for (i = 0; i < 10; i++) {
var x = undefined;
console.log(x);
x = i;
}
In this case, the var x
is hoisted out of the loop, effectively creating:
var x;
for (i = 0; i < 10; i++) {
x = undefined;
console.log(x);
x = i;
}
If you were to remove the initialization, then the behavior of the loop changes:
for (i = 0; i < 10; i++) {
var x;
console.log(x);
x = i;
}
This code is equivalent to:
var x;
for (i = 0; i < 10; i++) {
console.log(x);
x = i;
}
This produces a different outcome than defining var x = undefined
in the loop, as x
is no longer reset to undefined
each time through the loop.
If you're using such an initialization inside of a loop, then you should disable this rule.
Example of correct code for this rule, because it is disabled on a specific line:
/*eslint no-undef-init: "error"*/
for (i = 0; i < 10; i++) {
var x = undefined; // eslint-disable-line no-undef-init
console.log(x);
x = i;
}