JS.BASE.PREFER.OBJECT.HAS.OWN

Disallow use of `Object.prototype.hasOwnProperty.call()` and prefer use of `Object.hasOwn()`

It is very common to write code like:

Copy
if (Object.prototype.hasOwnProperty.call(object, "foo")) {
  console.log("has property foo");
}

This is a common practice because methods on Object.prototype can sometimes be unavailable or redefined (see the no-prototype-builtins rule).

Introduced in ES2022, Object.hasOwn() is a shorter alternative to Object.prototype.hasOwnProperty.call():

Copy
if (Object.hasOwn(object, "foo")) {
  console.log("has property foo")
}

Rule Details

Examples of incorrect code for this rule:

Copy
/*eslint prefer-object-has-own: "error"*/

Object.prototype.hasOwnProperty.call(obj, "a");

Object.hasOwnProperty.call(obj, "a");

({}).hasOwnProperty.call(obj, "a");

const hasProperty = Object.prototype.hasOwnProperty.call(object, property);

Examples of correct code for this rule:

Copy
/*eslint prefer-object-has-own: "error"*/

Object.hasOwn(obj, "a");

const hasProperty = Object.hasOwn(object, property);

When Not To Use It

This rule should not be used unless ES2022 is supported in your codebase.

The content on this page is adapted from the ESLint User Guide. Copyright © OpenJS Foundation and other contributors, www.openjsf.org. All rights reserved. https://eslint.org/docs/rules/