RS.CLIPPY.MISSING_TRANSMUTE_ANNOTATIONS
Warns if a transmute call doesn't have all generics specified
What it does
Checks if transmute calls have all generics specified.
Why is this bad?
If not, one or more unexpected types could be used during transmute(), potentially leading
to Undefined Behavior or other problems.
This is particularly dangerous in case a seemingly innocent/unrelated change causes type
inference to result in a different type. For example, if transmute() is the tail
expression of an if-branch, and the else-branch type changes, the compiler may silently
infer a different type to be returned by transmute(). That is because the compiler is
free to change the inference of a type as long as that inference is technically correct,
regardless of the programmer's unknown expectation.
Both type-parameters, the input- and the output-type, to any transmute() should
be given explicitly: Setting the input-type explicitly avoids confusion about what the
argument's type actually is. Setting the output-type explicitly avoids type-inference
to infer a technically correct yet unexpected type.
Example
// Avoid "naked" calls to `transmute()`!
let x: i32 = std::mem::transmute([1u16, 2u16]);
// `first_answers` is intended to transmute a slice of bool to a slice of u8.
// But the programmer forgot to index the first element of the outer slice,
// so we are actually transmuting from "pointers to slices" instead of
// transmuting from "a slice of bool", causing a nonsensical result.
let the_answers: &[&[bool]] = &[&[true, false, true]];
let first_answers: &[u8] = std::mem::transmute(the_answers);
Use instead:
let x = std::mem::transmute::<[u16; 2], i32>([1u16, 2u16]);
// The explicit type parameters on `transmute()` makes the intention clear,
// and cause a type-error if the actual types don\'t match our expectation.
let the_answers: &[&[bool]] = &[&[true, false, true]];
let first_answers: &[u8] = std::mem::transmute::<&[bool], &[u8]>(the_answers[0]);